![]() Some are annoying - like the occasional clip into the environment or falling between structures and getting stuck - resulting in a soft reset. What’s worse is when the game’s myriad technical issues create even more barriers to entry. ![]() There are moments in Breakpoint where, if a screenshot were placed next to a frame from Wildlands, choosing which game is which would be difficult. If that doesn’t sound much different than Breakpoint’s predecessor, 2017’s Ghost Recon Wildlands, that’s because it’s not (and that’s a whole other layer to the game’s problems). The player gets a location from an NPC, travels to said location, deploys a drone, marks enemies, infiltrates and neutralizes threats and then moves on to the next mission. Every mission plays out virtually the same way.
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